Role details
I quit medicine because I kept watching patients die needlessly, for avoidable reasons. In almost every case, the medical knowledge and clinicians were there. It was the system that failed: the way information moved, decisions got routed, and fragmented teams and data turned solvable problems into tragedy.
I started Anima to change that.
Our mission is human wellbeing, and we believe personalised medicine will transform it. Our founding insight is that getting there requires a system that learns continuously from care and its outcomes, optimising for human wellbeing. Building that learning engine is the opportunity at the heart of Anima.
We're now in 1,000+ clinics across 5 product lines, serving more than 25% of the UK population. We are cash flow positive, growing fast, and have a tight crew of ~45 people who care deeply for each other and the mission. Everyone has real ownership and a voice in decisions.
- Multiple trillion-dollar companies will be built in healthcare over the next two decades. We intend to be one of them.
- If you want to work on problems where the stakes are high, you belong at Anima. Your work here will save lives.
-- Shun
Base salary £90k-£130k, plus equity
London, Farringdon
At least two days a week in the office
THE ROLE
- Design software that makes complex clinical work feel simple.
- You'll own product problems from discovery through launch and beyond, working directly with customers and engineers. That could mean rethinking a workflow clinicians repeat hundreds of times a day, or taking a new product from its first idea to daily use.
This is a hands-on IC role with real influence over what we build. We don't have Product Managers: you'll help decide which problems matter, make the product trade-offs and stay close to the details that make great software. You'll also help shape our design standards and how we work as the team grows.
WHAT YOU'LL DO
- Get close to users. Join customer calls and visit GP practices to understand how care actually happens, where people struggle and what would make a difference.
- Own problems end to end. Turn ambiguous needs into clear product decisions, test ideas and work with engineers to ship them.
- Make complexity feel simple. Design intuitive workflows and polished interfaces for people making consequential decisions under pressure.
- Keep improving after launch. Use customer feedback and product usage to understand what worked and where to go next.
- Raise the standard. Develop reusable patterns, improve our design tools and help the team ship excellent work consistently.
WHAT YOU'LL BRING
- Excellent design craft. A sharp eye for visual and interaction design, with care for the details that make software feel effortless.
- Evidence of shipped work. Experience designing complex B2B software and improving it through real use, with clear examples of your contribution and its impact.
- Strong product judgement. An instinct for what matters to users, backed by evidence and the ability to turn messy problems into simple, useful solutions.
- Technical fluency. An understanding of how software is built, plus curiosity about using code, prototypes and AI tools to bring ideas to life.
- High agency and drive. The resourcefulness to keep work moving through ambiguity and obstacles, taking responsibility for the outcome.
- Thoughtful collaboration. Clear reasoning, openness to challenge and a willingness to change direction when someone has a better idea.
WHAT WE OFFER
Anima should be where you do your life's best work. We support that with:
- Time off: 25 days' annual leave plus 8 UK public holidays, with flexible additional time off.
- Health cover: private medical, dental, vision and mental health insurance.
- Parental leave: 12 weeks' maternity leave at full pay, rising to 24 weeks after two years; 4 weeks' paternity leave at full pay.
- Pension: 4% employer contributions, with salary sacrifice and 100% of the employer National Insurance savings passed on to you.
- Learning: £1,000 annual budget for your development.
- Fitness: gym subscription matching up to £50 per month.
- Equipment: a high-spec MacBook and a home office budget.
- Time together: two full-team off-sites each year, previous destinations include Mykonos and Mexico.
- Farringdon office: a beautiful new London HQ, with most of the team together at least twice a week.
- Everyone is welcome at Anima.
- We strongly believe in building a diverse and inclusive team.
- If you're excited by our mission and believe you could do this work well, we'd love to hear from you, even if your experience doesn't match every point above.
- If adjustments would help you participate fully in the interview process, please let us know.